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Compute-Shaders-Fluid-Dynamic-

Compute-Shaders-Fluid-Dynamic-

by IRCSS · GitHub

Fluid Simulation Implementation in Compute Shaders using Unity3D

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⭐ Stars
628
🍴 Forks
64
📜 License
MIT
Commercial use OK
📅 Created
2020
🔄 Last commit
4 yr ago
🏷️ Category
computeshaders
💻 Language
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📈 Star history
629628
2026-07-202026-07-21
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Fluid Simulation Implementation in Compute Shaders using Unity3D

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Fluid Simulation Implementation in Compute Shaders using Unity3D

Is Compute-Shaders-Fluid-Dynamic- open source?

Compute-Shaders-Fluid-Dynamic- is an open-source project. It is released under the MIT license.

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Yes. Compute-Shaders-Fluid-Dynamic- is free and open source — you can use, modify and self-host it.

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